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Case Study
InBody
Play the part of a little white blood cell working to solve puzzles and cure the sickness inside the body.
Overview: InBody is a puzzle game developed over 7 months to raise awareness for mental health and self-care. Players take on the role of a white blood cell navigating through the body, solving pathfinding puzzles to cure illness from within. The project was built with a larger team in Unity and shipped publicly on Itch.io.
Play on Itch.ioKey Features
- Pathfinding puzzle mechanics
- Body-as-environment level design
- Mental health awareness theme
- 7-month multi-discipline production
- Shipped publicly on Itch.io
Gallery
Contributions
- Managed production across a multi-person team over 7 months, authoring game design documents and maintaining schedules to keep the project on track.
- Designed and implemented navigation-based puzzle mechanics and levels.
- Created sprite art and level designs that reinforced the game's biological theme and supported its mental health messaging.
Impact
- Kept a multi-discipline team on schedule across a full 7-month production cycle, from concept through public Itch.io release.
- Delivered a puzzle game that pairs an accessible mechanic with a genuine mental-health-awareness message.